

#Wow the vault rogue glitch upgrade#
This city upgrade also gives an additional +5 Reasearch.

This city upgrade increases Mana Capacity by +100, allowing you to store more mana. Added new Sorcerer city upgrade "Mana Vault".Monster units produced at this city gain an additional medal Rank. Added new Rogue city upgrade "Shrouded Altar".This upgrade requires the Rogue's Palace. This city upgrade generates an additional +5 mana. Added new Rogue city upgrade "Planar Gate" which is needed to produce the Shadow Stalker and Succubus units.This city upgrade also heals garrisoned machine units. Added new Dreadnought city upgrade "Juggernaut Factory" which is needed to produce the Juggernaut unit.This upgrade requires the Dreadnought's Foundry. This city upgrade also gives an additional +5 production. Added new Dreadnought city upgrade "Blast Furnace" which is needed to produce the Cannon unit.Added new Arch Druid city upgrade "Megalith".This upgrade requires the Arch Druid's Dolmen.

This city upgrade gives an additional +5 production. Added new Arch Druid city upgrade "Henge".To prevent Players from rushing to and mass producing T4 units:Īdd an additional city upgrades that act as prerequisites for class T3 and T4 unit production.Īlso added additional city upgrades for classes without class specific T3 and T4 units that can be build in cities, to maintain cross class balance. Some fixes in localized text for new entries.Changed the "Wizard's Academy" city upgrade such that it now gives +10 Knowledge - was +5 Knowledge.Fixed issue with item bags not being rendered correctly when they spawned on top of mountains, which made it seem as if no reward would spawn.An improved solution for overheating will be added in a future patch. Removed a measure to reduce overheating issues which was causing performance issues.Fixed an issue where a crash could occur with reward events.Rogue Assassin now has Wall Climbing, Removed Pass Wall and Sprint Abilities.
#Wow the vault rogue glitch Patch#
Update: The beta patch has been updated - it's now patch 1.10 in-game - with the following changes, based on community feedback: We've are also working on some big new features for you, which enhance empire building and diplomacy. Our following focus will move to resolving additional multiplayer connection issues, improvements to localized text, and adding features requested by the community. If all goes to plan this beta patch will be applied officially next week. Please let us know what you think of these changes. Other goals include finalizing VPN support and tackling the bugs reported by the community and of course many more little fixes and additions as listed below. A typical scenario should now have a more gradual build up. Hi! Today’s massive Beta Patch is all about improving mid and late game balance, which is especially noticeable on the larger random scenarios. See the v1.1 accouncement for up to date details.
